Thursday 25 June 2009

More Morphs

Shifting volume around can be tedious. but after a while it becomes rather meditative. And you keep moving point/vertices around untill its looking good. :)
This is the mesh that is going to be the morph-target for the inner part of the eyebrow...moving down.


the eyebrow is divided into three. Inner, middle, outer. They have to move: up, down, left, right.
And since the system needs to be on both sides we get
3*4*2=24 morphs just for the eyebrows. Luckily its easy to flip the geomitry over to the right side with the new polygon tools in max.
That little toolbox there with looptools (curve and straight) really makes my day.

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